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[[File:TrinityContinuumLogo.png|center]]
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The '''Trinity Continuum''' is a new edition of the [[Trinity Universe]] series created and formerly owned by [[White Wolf]].
 
The '''Trinity Continuum''' is a new edition of the [[Trinity Universe]] series created and formerly owned by [[White Wolf]].
   
The extent of changes to setting are unknown at this point, but the developers are reexamining all concepts to determine their suitability. Mechanics will remain Storyteller, but a new version being created by Onyx Path, so all powers will also likely be revised.
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The Trinity Continuum is, as the name implies, a vast continuum of multiple dimensions and timelines. The common refrain of RPGs, that you can do whatever you want in your game, is explicit in the Continuum: your home game is just as canonical as the official releases, since all events take place on different branches of the timeline.
   
The Trinity Continuum as a whole is being overseen by lead developer [[Ian A. A. Watson]], with [[John Snead]] as developer for [[Trinity Continuum: Æon]].
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The Continuum is an action-adventure setting, emulating a sort of "action movie" reality. Players portray [[Talent]]s, characters with an extraordinary degree of skill or luck, and belonging to one of several different [[Allegiance]]s, depending on the style of game.
   
Known books at this time include:
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The Trinity Continuum as a whole is being overseen by content lead [[Ian A. A. Watson]], with [[Danielle Lauzon]] as [[Storypath]] guru, [[John Snead]] as lead developer for [[Trinity Continuum: Æon]], [[Steve Kenson]] as lead designer on [[Trinity Continuum: Aberrant]], and Danielle Lauzon as lead developer for [[Trinity Continuum: Adventure!]].
   
* '''[[Trinity Continuum Core Rulebook]]'''
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Known planned time periods (and their chronological placements) include:
** '''[[Trinity Continuum: Æon Rulebook]]'''
 
** '''[[Trinity Continuum: Aberrant Rulebook]]'''
 
** '''[[Trinity Continuum: Adventure! Rulebook]]'''
 
   
Another notable change from the previous edition is the emphasis on the *continuum*, the setting's wider timeline. Ian mentioned on Twitter<ref name="iantwitterjul10">[https://twitter.com/VonAether/status/355100638209777667 @VonAether, July 10, 2013]</ref> that, as of July 10 2013, he had four planned additional eras to use as secondary settings. He later hinted that the names all started with "A," following a trend set by the original three settings.
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* Ancient Greece: Ægis
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* Pulp: [[Trinity Continuum: Adventure!]]
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* ???: ???
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* Modern-day: [[Trinity Continuum]]
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* 2028: [[Trinity Continuum: Aberrant]]
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* 2084: Anima
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* 2123: [[Trinity Continuum: Æon]]
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* ???: ???
   
 
== References ==
 
== References ==
   
 
<references />
 
<references />
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[[Category:Trinity Continuum]]

Revision as of 09:24, November 27, 2019

TrinityContinuumLogo

The Trinity Continuum is a new edition of the Trinity Universe series created and formerly owned by White Wolf.

The Trinity Continuum is, as the name implies, a vast continuum of multiple dimensions and timelines. The common refrain of RPGs, that you can do whatever you want in your game, is explicit in the Continuum: your home game is just as canonical as the official releases, since all events take place on different branches of the timeline.

The Continuum is an action-adventure setting, emulating a sort of "action movie" reality. Players portray Talents, characters with an extraordinary degree of skill or luck, and belonging to one of several different Allegiances, depending on the style of game.

The Trinity Continuum as a whole is being overseen by content lead Ian A. A. Watson, with Danielle Lauzon as Storypath guru, John Snead as lead developer for Trinity Continuum: Æon, Steve Kenson as lead designer on Trinity Continuum: Aberrant, and Danielle Lauzon as lead developer for Trinity Continuum: Adventure!.

Known planned time periods (and their chronological placements) include:

References

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