Hunt for the Red Widow is a short encounter designed starting Talents in the Trinity Continuum Core setting.
Summary[]
From the back cover description:
- Hunt for the Red Widow is a short encounter designed starting Talents in the Trinity Continuum Core setting.
- When a renowned but mysterious thief known as The Red Widow steals an ancient artifact from the Æon Society's vaults, it is up to the party to track her down and recover the device. She is heading to an old ruin said to unlock the artifact's true power. Can the heroes reach her in time?
- Inside you'll find:
- A short encounter for use with the TC: Trinity Continuum Corebook
.
- Two new antagonists: The Red Widow, and her minions, known simply as "Ghosts." Virtual tabletop tokens are included to represent the antagonists.
- Two maps, ready to be uploaded into your virtual tabletop platform of choice.
- New Anomaly Powers.
Contents[]
Introduction[]
Scene 1: Crashing Through the Sky[]

Note to self: Never piss off the IT guy.
The pre-written adventure broken down into Introduction, four scenes, and epilogue.
Scene 2: The Ruins[]
Scene 3: In the Temple[]
Conclusion[]
Antagonists[]
Background Information[]
- Some of the early Trinity Continuum releases accidentally omitted Ian Watson as the Content Lead. This title was one of those. That credit has been added here.
Memorable Quotes[]
Characters[]
Credits[]
- Developer: Travis Legge
- Author: Travis Legge
- Editor: Dixie Cochran
- Art Direction and Design: Mike Chaney
- Cover: Pat McEvoy
- Interior Art: Pat McEvoy, Leif Jones, and Marco Gonzales
- Cartography: John Wilson
- Creative Director: Richard Thomas
- Storypath System by: Rose Bailey, David Brookshaw, Meghan Fitzgerald, Danielle Lauzon, Matt Miller, Neall Raemonn Price, Lauren Roy, Malcolm Sheppard, Stew Wilson
- Trinity Continuum Content Lead: Ian A. A. Watson
References[]
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