Masteries are tools of an Assassin's craft. Instead of bending reality like Gifts, Masteries break reality to allow Assassins to create unlikely events to suit their purposes, so long as those purposes are bent toward violence and killing.[1]
Types of Masteries[]
- Preparation - Procurement of necessary items, information gathering, communicating, and anything that doesn't involving finding a target and killing them.
- Evaluation - Tracking, observing, and laying traps for a target.
- Execution - Attacking, defending, and killing a target.
List of Masteries[]
Preparation[]
Name | Keyword | Description | Reference |
---|---|---|---|
A Good Hat | Momentary, Preparation | Spend Inspiration, all characters who perceive you only remember a specific calling card about you. | TC:As p. 130 |
Bespoke Disaster | Hunt, Preparation | Procedural actions gain access to Unlikely Demise Stunt, but only applies to where you use this mastery. | TC:As p. 130 |
Best Dressed | Hunt, Preparation | Add Injury Condition Complication Rating as Enhancement to all Social Interactions. | TC:As p. 131 |
Call to Action | Hunt, Preparation | Gain weapon with the Charge Tag and target gains a point of Doomed Condition. | TC:As p. 131 |
Circe | Momentary, Preparation | Gain +2 Enhancement to manipulate the behaviors of non-targets in the area of target or Assassin's operation. | TC:As p. 131 |
Cut Ties | Hunt, Preparation | User's Bonds don't show up when investigated. | TC:As p. 131 |
Cut the Cameras | Constant Preparation | User is unrecongizable via surveillance equipment. | TC:As p. 131 |
D'Invasion | Momentary, Preparation | Roll a success to gain Alternative Clue about target, and gain access to Intrusive Stunt to learn a target's goals, aspirations, or bonds. | TC:As p. 132 |
DÉVOUEMENT | Hunt, Preparation | Prerequisite: D'InvasionCreate either Nemesis or Protector Bond to target. | TC:As p. 132 |
Killing Weapon | Hunt, Preparation | Specify 1 weapon to gain +1 Enhancement, cannot break, and always returns to user after 1 Scene. | TC:As p. 132 |
Leshi | Hunt, Preparation | Spend 1 Inspiration, user is disguised as a non-specific person. | TC:As p. 132 |
Magpie's Gaze | Momentary, Preparation | Spend 1 Inspiration to copy a Mastery that you've witnessed being used for the rest of the session. | TC:As p. 132-133 |
Nevidimyy | Hunt, Preparation | Gain +1 scale to hide or sneak, and cannot be tracked by mundane means. | TC:As p. 133 |
No Mistrust | Hunt, Preparation | Spend 1 Inspiration, boost the benefits of a Contact. | TC:As p. 133 |
Odyssey | Constant, Preparation | Prerequisites: Polyphemus's Visitor Mastery, Circe MasteryGain +2 Enhancement on rolls to find work, discern why an assassination is requested, discern useful assassination target, determine how to assassinate a target. Gain access to Friendly Port Stunt. | TC:As p. 133 |
Polyphemus's Visitor | Hunt, Preparation | Spend 1 Insperation, create a false identity, so long as they don't use another Mastery or attack anyone. | TC:As p. 133 |
Rule from Jebel Barkal |
- A Good Hat
- Bespoke Disaster
- Best Dressed
- Call to Action
- Circe
- Cut Ties
- Cut the Cameras
- D'Invasion
- Devouement
- Killing Weapon
- Leshi
- Magpie's Gaze
- Nevidimyy
- No Mistrust
- Odyssey
- Polyphemus's Visitor
- Rule from Jebel Barkal
- Sledovik
- Stone Cold
- Training Exercise
- Venerable Tools, Well Cared For
- Without Need
Evaluation[]
- A Long Walk in an Old Coat and Worn Shoes
- An Entire LIfe, A Glance
- Argonautica
- Atalanta's Pace
- At Their Heels, In Their Head
- Meleager's Hunt
- No Escape
- No Suprises
- No Barriers
- Reveal All
- Sans-Culotte
- Surgeon
- Spider's Web
- Total Destruction
- Unrelenting
- Without Ignorance
- Without a Trace
Execution[]
- Always Ready to Go
- Apollo
- A Message Delivered, Twice
- Controlled Chaos
- Dedicated Weapon
- Delphi
- Fearsome Defense
- Gigantomachy
- Good Manners
- Group Effort
- Iliad
- Impossible Angles
- Jaguar's Passage
- Katabasis
- Koschei
- La Prevoyance
- La Voyante
- Last Rites
- Lethe
- Lilin's Visit
- No Hesitation
- Oracle's Tactics
- Poisoned Chalice
- Python's Corpse
- Scapegoat
- The Shortest Routes to the Heart
- Silent Killer
- Styx
- Titanomachy
- Without Motive
References[]
- ↑ TC: Trinity Continuum: Assassins Rulebook, p. 15