This page provides a list of various Weapon tags from various rulebooks.
Trinity Continuum[]
- Aggravated (2)[1]
- Automatic (2) (Firearms Only)[1]
- Brutal (1)[1]
- Charge (1) (Ranged Weapons Only)[1]
- Concealable (2)[1]
- Deadly (1)[1]
- Explosive (Planted) (2)[2]
- Explosive (Thrown or Ranged) (2)[2]
- Gas (3)[2]
- Grapple (1)[2]
- Heavy Weapon (1)[2]
- Incendiary (2)[2]
- Melee (0)[2]
- Mount (1) (Ranged Weapons Only)[2]
- Non-Penetrating (0)[2]
- Piercing (1)[2]
- Pushing (1)[2]
- Quality (2 or 3)[3]
- Ranged (1)[3]
- Reach (1)[3]
- Restricted (0)[3]
- Shield (2)[3]
- Silent (1)[3]
- Spread (1)[3]
- Stun (1)[3]
- Tactical Sight (1) (Ranged Weapons Only)[3]
- Two-Handed (1)[3]
- Thrown (1)[3]
- Variable Ammo (2, 3)[4]
- Weighted (1)[4]
- Worn (1)[4]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 TC: Trinity Continuum Core Rulebook, p. 123
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 TC: Trinity Continuum Core Rulebook, p. 124
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 TC: Trinity Continuum Core Rulebook, p. 125
- ↑ 4.0 4.1 4.2 TC: Trinity Continuum Core Rulebook, p. 126