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This is a list of Edges available in various rulebooks:

Trinity Continuum[]

Mental Edges[]

These Edges are innate mental quirks or the result of unusual training.

  • Always Prepared ( )[1]
  • Artistic Talent ( to )[2]
  • Danger Sense ( )[2]
  • Direction Sense ( )[2]
  • Direction Sense ( )[2]
  • Iron Will ( to )[2] See also: Indomitable
  • Library ( to )[2]
  • Lightning Calculator ( )[2]
  • Photographic Memory ( to )[3]
  • Small Unit Tactics ( )[4]
  • Speed Reading ( )[4]

Physical Edges[]

These Edges are innate physical capabilities are specialized training.

  • Adrenaline Spike ( )[4]
  • Ambidextrous ( )[5]
  • Breath Control ( )[5]
  • Fast Draw ( )[5]
  • Hair Trigger Reflexes ( )[5]
  • Keen Sense ( )[5]
  • Hardy ( to )[5]
  • Ms. Fix It ( )[5]
  • Swift ( )[5]
  • Tough Cookie ( )[5]
  • Weak Spots ( )[5]

Social Edges[]

These Edges represent innate capabilities or resources your character can access.

Style Edges[]

These Edges represent special training. Most require your character to belong to specific Paths, or a certain number of dots in a related Attribute or Skill.

  • Demolitions Training ( to )[11]
  • Forceful Martial Arts ( to )[11]
  • Free Running ( to )[12]
  • Precise Martial Arts ( to )[13]
  • Sniper ( to )[14]

Advanced Combat Maneuvers[]

These Edges represent specialized training and forms that a character cannot gain without a trainer or teacher.

  • Armor Expert ( )[15]
  • Cool Under Fire ( )[15]
  • Deflection Adept ( )[15]
  • One Against an Ocean ( )[15]
  • Trick Shooter ( )[15]
  • Waiting to Greet the Storm ( )[15]

Powered Edges[]

These Edges typically cannot be gained by characters unless they are powered (i.e. Inspired characters: Talents, psions, novas, etc.).

Enhanced Edges[]

These Edges provide larger-than-life versions of other Edges, and typically require those other Edges as prerequisites.


Mega-Edges
Name Rank Prerequisite Description Ref.
Accuracy 1-5 Mega-Dexterity equal to Edge Dots Each dot gain +1 Enhancement on Aim + Dexterity rolls. TC:Ab p 186
Adaption 1 Mega-Stamina 3 As long as user has 1 point of Quantum, user is immune to indirect damage from Environment and do not need to eat, drink, sleep, etc... TC:Ab p 187
Animal Mastery 1 or 2 None At 1, can command or understand normal animals. At 2, can do both. TC:Ab p 187
Body Modification 1-5 None Gain on of the following modification:
  • Adhesive Grip - Can walk on walls and ceilings.
  • Bioluminescence - Radiate a short range light.
  • Chomatophores - Skin changes color.
  • Claws - Unarmed attacks gain Brutal and Edged tags.
  • Extra Limbs - Gain an extra +1 Enhancement for mixed actions Limb.
  • Gills - Breath underwater.
  • Spines - Inflicts 1 damage when touched.
  • Webbing - Increase swim speed Scale +1.
  • Wings - Gain Scale 1 fly speed. Or gliding at half XP cost.
TC:Ab p 187-188
Calming Composure 1 Mega-Composure 1 Meditate to calm emotions of others. TC:Ab p 188
Compelling Presence 2 Mega-Presence 2 Targets within short range must obey the user, unwilling targets can resist. TC:Ab p 188-189
Defense 1-9 Mega-Dexterity 1 or Mega-Cunning 1 Adds +1 to Defense and use higher of Mega-Cunning or Mega-Dexterity. TC:Ab p 189
Dense Flesh 1-9 Mega Stamina equal to Edge dots Add +1 Injury Condition box for each dot. TC:Ab p 189
Detection 1-5 Mega-Cunning 1 Gain an additional sense to detect a particular phenomena. TC:Ab p 189
Digital Manipulation 1-5 Mega-Intellect equal to Edge Dots User can gain control of nearby electronic devices (device's add resist modifier). TC:Ab p 189
Digital Scan 1 Mega-Cunning 1 Can read data on devices within close range, or from visual range with Telecommunicaiton Mega-Edge. TC:Ab p 189
Dreadful Presence 1 Mega-Presence 1 Create negative attitude towards user, but gain +1 Enhancement to indimidate and scare others. TC:Ab p 190
Fast Worker 2 Mega-Resolve 1 Reduce time between crafting milestones for each dot of Mega-Resolve. TC:Ab p 190
Foresight 1 Mega-Cunning 1 or Mega-Intellect 1 Can re-roll a die and choose which result per Dots of Mega-Cunning or Mega-Intellect. TC:Ab p 190
Homunculus 1 None User creates a sentient creature that uses one of their Condition Boxes for health. TC:Ab p 190
Hypnotic Presence 1 Mega-Manipulation 1 User can issue a hypnotic command in target. TC:Ab p 190
Immediate Connection 1 Mega-Presence 1 The user can create a bond immeditiately, 1 dot of Mega-Presence is equal to 1 Milestone or impression. TC:Ab p 190
Immunity 1 Mega-Stamina 1 Reduce rating of Hazards by Mega-Stamina. TC:Ab p 191
Instant Expert 1 Mega-Intellect 1 Gain temporary Skill dots. TC:Ab p 191
Instant Influence 1 Mega-Manipulation 1 or Mega-Presence 1 First encounting someone the user can reflexively roll to manipulate a target's Attitude. TC:Ab p 191
Inventor 2 Mega-Intellect 1 Mega-Crafting gains enhacement from user's Mega-Intellect as Scale. TC:Ab p 191
Mass Influence 1-5 Mega-Manipulation 1 or Mega-Presence 1 User can shift the atmosphere of a crowd of people or animals using Scale. TC:Ab p 191
Mastermind 1 Mega-Intellect 1 Gain points equal to Mega-Intellect that can be spent to increase Dificulty of investigation rolls by 1, reduce Enhancements to procedural rolls by 1, change the conclusion of investigating a clue, or provide +1 Enhancement to thwart the procedural. TC:Ab p 191
Mega-Crush 1 Mega-Might 1 Each spent Quantum increases their power Scale by 1 up to their Quantum Rating. TC:Ab p 191
Mega-Hearing 1 Mega-Cunning 1 Can hear frequencies outside of normal human range. TC:Ab p 192
Mega-Lifting 1 Mega-Might 1 Each spent Quantum increases their lifting Scale by 1 up to their Quantum Rating. TC:Ab p 192
Mega-Scent 1 Mega-Cunning 1 Gain Enhancement equal to Mega-Cunning to track targets by smell. At Mega-Cunning 5+ automatically succeed unless target uses Quantum to mask it. TC:Ab p 192
Mega-Speed 1 Mega-Dexterity Increase speed Scale by Mega-Dexterity dots. TC:Ab p 192
Mega-Vision 1 Mega-Cunning 1 Increase vision magnification Scale by dots in Mega-Cunning. TC:Ab p 192
Micro-Manipulation 1 Mega-Cunning 1 Based on Mega-Cunning, user can manipulate small objects at negative Size. TC:Ab p 193
Mind over Matter 1 Mega-Resolve 1 User can controll bodily functions such as natural heal time. TC:Ab p 193
Movement Mode 1-5 None Gain one mode of movement per dot: Burrowing, Clinging, Gliding, Skimming, Slithering, Swimming, and Swinging. TC:Ab p 193
Multitasking 1 Mega-Cunning 1 or Mega-Dexterity 1 Gain Enhancement to Mixed Actions as well as increased total of actions that can be taken in a single mixed action. TC:Ab p 193
Overwhelming Denial 1 Mega Composure 1 or Dreadful Presence Gain an Enhancement to hide user's activities from others. TC:Ab p 194
Perfectionist 2 Mega-Intellect 1 Can spend Quantum instead of Successes to overcome a Crafting Complication TC:Ab p 194
Pretercognition 1 Mega-Cunning 1 Cost to use Inflict Damage stunt against user increases by 1, Suprise complication is reduced by Mega-Cunning Dots, and gain alert from Storyguide if something is wrong. (Though not explicit as to what that is) TC:Ab p 194
Prodigy 1 1 Dot in chosen Skill Spend Quantum to gain access to any Skill Trick associated with Chosen Skill. TC:Ab p 194
Prolific 1 Mega-Cunning 1 Each dot represents another poject that user is running simultaneusly. TC:Ab p 194
Q-Tech 1-9 None Can attune to 1 extra Q-tech item per Dot in this Edge. TC:Ab p 194
Quantum Conversion 1 None Can spend Quantum to create environmental hazards for one target or gradually adjust environment. TC:Ab p 195
Quantum Leap 1 Mega-Might 2 Apply Mega-Might to jumping long distances. Each dot of Mega-Might counts as a range band of distance. TC:Ab p 195
Quantum Sense 1 None Spend Quantum to roughly sense surroundings even if blind. TC:Ab p 195
Quickness 1 Mega-Dexterity 1 Increase Scale to finishing tasks by Mega-Dexterity. TC:Ab p 195
Rapid Strike 1 Mega-Cunning 1 or Mega-Dexterity 1 Spend Quantum to Enhancement equal to Mega-Cunning or Mega-Dexterity. Or apply same attack success from one attack to all targets within range. TC:Ab p 195
Regeneration 1 Mega-Resolve 1 or Mega-Stamina 1 Can spend Quantum to reflexively heal injuries. TC:Ab p 195
Resourceful 2 Mega-Cunning 1 Reduce the Milestones to aquaire rare or exotic items by dots in Mega-Cunning. TC:Ab p 195
Revealing Composure 1 Mega-Composure 1 Spend Quantum to create an atmosphere to discern the truth and increase difficulty to decieve. TC:Ab p 196
Revealing Read 1 Mega-Cunning 1 User can accurately predict what a target is thinking, almost on the level of "mind reading". TC:Ab p 196
Scanning Sense 1-3 Spectrum Vision User is able to detect Medium range around itself with radar pulses. TC:Ab p 196
Sensory Shield 1 Mega-Cunning 1, Mega-Resolve 1, or Mega-Stamina 1 Removes complications to use a specific sense up to dots in relevant Mega-Attribute. TC:Ab p 196
Shockwave 1 Mega-Might 1 Area of effect attack via Close Combat + Mega-Might. TC:Ab p 196
Spectrum Vision 1 Mega-Vision Can detect more frequencies beyond infrared and ultraviolet. TC:Ab p 196
Subtel Presence 1 Mega-Composure 1 Reduces user's Transcendence and grants Enhancement to remain unnoticed. TC:Ab p 196
Telecommunication 1 None User can transmit and recieve audio/visual communication from electronics. TC:Ab p 196
Technique 1-5 Quantum equal to Edge Dots Gives an additional setting called a Power Suite to a Quantum Power TC:Ab p 197
Technologist 2 Mega-Resolve 1 Gain Enhancement when overwriting attunment or forming an attunement. TC:Ab p 197
Telepresence 1 Mass Influence 3 Mega-Social influence extends to audience you interact with indirectly. TC:Ab p 197
Thunderclap 1 Mega-Might 1 Area of effect attack via Close Combat + Mega-Might. TC:Ab p 197
Toughness 1-9 Quantum equal to Edge Dots Always count as wearing Armor with specific tags. Additionally gain +1 Durability Scale and can purchase Environmental and Hard armor as regular Power Tags for this. TC:Ab p 197
Ultraperipheral Perception 1 Mega-Cunning 1 360-degree vision and always count as having 1 Success on Suprise checks, regardless of failure or botch. TC:Ab p 197
Universal Translator 1 Mega-Intellect 3 Can understand any language so long as you are exposed to it for a certain amount of time. TC:Ab p 197

References[]

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